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Comics Panels announced for LA Times Festival of Books

The Los Angeles Times Festival of Books has announced the program schedule for the event’s weekend of April 21 and 22. Most of the panels and presentations related to comics and graphic novels are front-loaded on Saturday, with some competing against each other in the early afternoon. While the scheduling congestion is unfortunate, it’s indicative of the growing star power of comics at the Festival to get such premium placement.

Highlights include a moderated conversation with Robert Kirkman, writer and co-creator of The Walking Dead comic book series, and an appearance by Jeff Kinney of Diary of a Wimpy Kid fame on the Children’s Stage. DC Entertainment will also hold a panel with co-publishers Dan Didio and Jim Lee to talk up their controversial prequel comics to the acclaimed Watchmen graphic novel, followed by a screening of the movie adaptation. Almost simultaneously there is a discussion panel called Drawing Outside the Lines, featuring acclaimed graphic novel writers and artists Joseph Lambert (I Will Bite You!), Carla Speed McNeil (Finder), and Jim Woodring (Weathercraft), a trio of unique creators who write and draw their own work on their own terms. That panel is moderated by the LA Times’ Deborah Vankin who also wrote the graphic novel Poseurs. The last event for Saturday is a panel on Mythic Stories that features writers Ed Brubaker (Criminal), Adam Mansbach (Go the F**k to Sleep, Nature of the Beast) and Douglas McGowan (Nature of the Beast), with moderator Leslie S. Klinger (The Annotated Sandman). A fourth writer is TBD. The weekend ends with two screenings of the feature-length documentary, With Great Power: The Stan Lee Story.

While admission to the Festival is free, the limited seating of indoor panels requires the necessity of tickets, which go on sale April 15 at 9:00 am. A limited number of tickets will also be for sale during the Festival at booth #463. Panel passes, which reserve 8 tickets per pass, can be purchased now for $30. Tickets for the 32nd Annual LA Times Book Prizes Ceremony, happening the Friday night before the Festival, are also now on sale for $10.

Saturday

10:30 am – Robert Kirkman in Conversation with Geoff Boucher (Panel 1121)
Ronald Tutor Campus Center

12:55 pm – Jeff Kinney, Diary of a Wimpy Kid: Cabin Fever
Target Children’s Stage

1:00 pm – DC Entertainment Presents: Watchmen — It’s Not the End, It’s the Beginning.
A Conversation with Jim Lee and Dan Didio, moderated by Geoff Boucher
2:00 pm – Watchmen Screening
School for Cinematic Arts

1:30 pm – Graphic Novel: Drawing outside the Lines (Panel 1113)
Joseph Lambert
Carla Speed McNeil
Jim Woodring
Moderator: Deborah Vankin
Taper Hall (THH 101)

3:30 pm – Graphic Novel: Mythic Stories (Panel 1044)
Ed Brubaker
Adam Mansbach
Douglas McGowan
TBD
Moderator: Leslie S. Klinger
Salvatori Computer Science Center (SAL 101)

Sunday

11:00 am & 3:00 pm – “With Great Power: The Stan Lee Story” screening, presented by EPIX
Located in the Ray Stark Theater
School for Cinematic Arts

WonderCon comes to LA (OK, Anaheim but close enough)

March 16-18

Next weekend, the 25th WonderCon, a comic book convention traditionally held in the San Francisco area since 1987, will be hosted in Anaheim, a city in Orange County just south of Los Angeles. For those that have always wanted to go to San Diego Comic-Con, North America’s largest comic book convention, this is your chance to get to a more accessible and manageable version of that show. No 3-hour drive, no instantly sold-out tickets, and just a generally easier vibe. Both shows are owned and run by the same company, so format-wise, you’re basically getting the next best thing with less stress. Registration is still available, and unlike with Comic-Con, onsite registration will be possible, meaning you can decide to go that day and drive on down.

Unfortunately, WonderCon’s move to the Anaheim Convention Center is probably only temporary. They lost their usual home at the Moscone Center due to planned renovations at the time.

So what can we expect to see at WonderCon? The programming schedule for Friday, Saturday and Sunday have been posted, and there is plenty to do whether you’re new to comics or a longtime fan. Or explore the floor.

Here are some recommended highlights from the program:

Friday

2:00-3:00 Quick Draw! — It’s another battle to the death with Sharpies at twenty paces! Three of the fastest cartoonists alive draw and duel in what is always a standing-room-only event at Comic-Con in San Diego. This time, we have Scott Shaw! (The Simpsons), Disney legend Floyd Norman, and a player to be named later, all sketching like mad on the command of Mark Evanier. If you’ve never seen one of these, you need to experience it! Room 204

3:30-4:30 comiXology Open Discussion: Everything Digital! — Digital comics are the hottest topic and fastest-growing segment of the comic industry — with comic fans, retailers, and publishers embracing this new distribution and retail model. From self-publishing to same-day-as-print sales, digital retailer storefronts, and more, comiXology is the undisputed leader in this, the digital charge. Join CEO and co-founder of comiXology David Steinberger along with guest panelists for an open discussion on everything digital. All topics are game! Room 203

5:30-6:30 CBLDF: History of Comic Censorship — Learn the shocking history of comics censorship and how even today comics and the people who make, sell, and read them are still threatened. Comic Book Legal Defense Fund executive director Charles Brownstein tells the sordid tale, from the public book burnings and Senate hearings that led to the Comics Code Authority in the 1950s through the attacks on retailers in the 1980s, artists in the 1990s, and readers today that the CBLDF is working to combat! Room 211

Saturday

11:00-12:00 Womanthology Get the story behind the hottest Kickstarter project of the year, a graphic novel produced entirely by the top women in the industry! Over 200 creators combined to create Womanthology,  and all profits go to the charities of GlobalGiving.org! Project mastermind Renae De Liz and a host of surprise creators offer sneak peeks, inside tips on how to break into comics, and more! Room 213

12:30-2:00 CBLDF Live Art Jam — Witness amazing live art created before your eyes by the industry’s greatest superstars! WonderCon special guests Jim Lee, Rebekah Isaacs, and Eric Powell plus special surprise guests will make original art on the big screen, giving you a one-of-a-kind glimpse of their creative process, and then a chance to bid to take their work home. The proceeds of this auction benefit Comic Book Legal Defense Fund, who protect the industry’s First Amendment rights. Stop by the CBLDF booth (417) for your bidder number, then come watch great art happen before your eyes at the CBLDF Live Art Jam! Room 203

3:00-4:00 Kids Can Draw Cartoons with Kristian Sather — Hey kids! Kristian Sather (Bonkers, Jetsons, kristiansather.blogspot.com) will demonstrate the techniques used in drawing funny cartoon characters. You will learn how to draw your own funny cartoon characters using basic geometric shapes. Join Kristian for this fun & informative session! Room 210

8:30-11:00 WonderCon Masquerade It’s Saturday night’s big event! Join the crowd and be enthralled with the parade of costumes and characters across the big WonderCon main stage. Ballroom, Third Level

Sunday

11:30-1:00 Secret Origin of Good Readers — Talking comic books, why we need them in our classrooms and libraries, and how to use them with Bill Morrison (The Simpsons, Bongo Comics), Steve Rotterdam (Bonfire Agency), Nancy Silberkleit (anti-bullying and literacy advocate), David Rojas (education consultant), and Mimi Cruz (Night Flight Comics). An overview of the comic book medium will include helping educators and librarians navigate the wonderful world of comic books, highlighting specific ways comic books and graphic novels can be used to engage a variety of learners while promoting reading and literacy. Educator comic book packages will be provided for attendees on a limited basis (or until supplies last) at the conclusion of this presentation. Free online 70-page The Secret Origin of Good Readers companion resource book [PDF] and other exciting materials at www.night-flight.com/secretorigin courtesy of XMission.com. Room 203

2:00-3:00 Stump Mark Waid — Superstar comics writer Mark Waid (Daredevil, Irredeemable, Kingdom Come, Spider-Man, Fantastic Four, and more) is joined by Jonah Weiland of ComicBookResources.com in a contest of wits! Drawing on questions submitted by CBR readers, and throwing in some of his own, Weiland will desperately try to “Stump Mark Waid” on a variety of comics trivia. Will the comics Internet prevail or will Mark Waid stand triumphant? Show up and find out! Room 203

3:00-4:00 Comics for Kids — Despite the fact that most of us fell in love with the comics medium when we were children, good comics for kids seem few and far between…or are they? Join moderator and APE Entertainment editor Aaron Sparrow, artist James Silvani (Darkwing Duck, Richie Rich), artist Amy Mebberson (The Muppet Show, Strawberry Shortcake, Toy Story), Shane Houghton (Reed Gunther, Casper Scare School), Archaia editor Paul Morrissey, Beanworld creator Larry Marder and more for a lively discussion on kids comics, their place in the industry, and how to break into the business! As a bonus, children attending the panel will be eligible to win comic books and sketches the artists will draw during the panel! Room 203

Intro to Comics: Why?

Maus: A Survivor's Tale by art spiegelman

Why read comics?

There’s the Internet, there are video games, apps, TV shows, movies, music, books, theater, radio plays, museums, art galleries… There are bills to pay, jobs to get to and/or find, homework and chores to do, people to be with (or avoid)…

Finding a reason to do something else is real easy.

But once you stumble upon that first comic book or graphic novel or manga or web-comic that connects with you in a way like nothing else, it’s even easier to realize that comics can’t be ignored. They can be an exceptionally engrossing form of entertainment and a transcendent form of artistic expression.

The short version is – THEY’RE AWESOME!

Calvin and Hobbes by Bill Watterson

Sure, it’s a great way to spend some spare time. It’s a fun way to be entertained. Some light escapism is great. And if you’re looking for more, there’s plenty of that too. They have unbridled freedom for creativity and expression. They can be crazy, bizarre, unpredictable, adventurous, sublime, hilarious, romantic, informative, brazen, crass, gentle, healing, and so much more.

The longer version gets a little deep, so hold on.

Peanuts by Charles M. Schulz

We may think of comics as old newspaper strips, superheroes and funny animals, but the art form and language have pervaded our entire culture.

Asterios Polyp by David Mazzucchelli

Some in literary circles see the graphic novel as the young upstart to the established prose novel. But comics actually predate print and the written word. Pre-historic cave drawings used symbols, imagery and sequential storytelling like a primitive comic strip mural. The written language could even be said to be the evolution of these kind of devices. Just as our brains have been trained to understand that a big, lazy orange cat that eats lasagna and hates Mondays is Garfield, so too do we understand that a circle with the right side missing is the letter ‘C’ and that it makes certain sounds in our language. Taken further, we also understand that a red octagon means we should STOP. We understand that words over someone’s head means they are speaking those words. All of this representative symbology could be said to be related to the development of comics. They are a deeply engrained aspect of our basic visual communication.

Because of these fundamental building blocks, comics are arguably the most powerful, pervasive and instant form of communication. And whether you agree or not (it’s not really a contest, after all), comics have proved themselves to be just as capable forms of entertainment worthy of some time as any other. I hope you’ll give them a chance.

Garfield by Jim Davis

Keep checking back here at The Comics Observers for more Intro to Comics articles, where we’ll explore basic aspects of the big world of comics so it doesn’t seem so daunting and overwhelming to check something out. (And me we might touch more on theory from time to time.) If you’d like to see if you can find something you might like, check out What to Read. If you have a question or want to see something explained, post a comment below, or write through Facebook, Twitter or email.

Understanding Comics by Scott McCloud

Welcome to The Comics Observer

And here we are!

If you got here from my comics coverage at CoreyBlake.com or from DigComics.com, thank you for your continued interest. You’ll find that all of my comics-related articles from CoreyBlake.com have magically teleported over here, along with some even older articles from here and there.

If this is your first time, thank you for taking the time to stop by! You’ll see some new articles from the last month and tons more to come!

So what can you expect? The world doesn’t need yet another comics news site, so while I will be providing my own commentary and unique coverage of current events in comics, the site will look to provide a gateway to people just getting into this massive form of entertainment and also give occasional recommended reads. As visitors get more comfortable, they can dig deeper by looking at spotlights on unique experiments in comics and fun facts of the past. And as a special bonus for local readers here in Los Angeles, I’ll feature events like signings and conventions in and around the LA comics scene. To learn more, see the About page.

It’s very likely you’re here for only a few of these things and that’s OK! Just use the handy navigation menu at the top to see the articles you’re interested in.

We’ll have guest-bloggers, like this Friday’s coverage of an LA play that merges theater and graphic novels. We’ll take a look at a publisher’s digital exclusive comic and see if it succeeds as a promotional tool. What else? If there’s anything you’d like to see, let me know. If you have questions about comics you’ve always wanted to ask but were embarrassed, ask away (anonymity provided upon request). Post in the comments below every article, join The Comics Observer Facebook page, follow @ComicsObserver on Twitter, email comicsobserver@gmail.com.

To start, the site will update Wednesdays (new comics day!) and Fridays to keep the focus on quality over quantity.

Thanks again for stopping by. We’ll see you on Friday!

First Time Comic Convention Goer Reviews Comikaze Expo

The Comikaze Expo debuted at the Los Angeles Convention Center at the beginning of November. This brand new comic book convention joins a crowded field to get a major comic con in the city. Many have come and gone over the years. Will this be the one that sticks? Guest-blogger Cindy Marie Jenkins attended Comikaze and shares her thoughts.

Cozying up to Alex Leavitt's laptop

I truly went to this on a whim. A friend threw it out on Google+ and I thought it sounded like fun, and a low-key way to introduce myself to attending conventions. For various reasons in my storytelling world, I need to stay involved in the larger industry.

So I went expecting….what, exactly? The website gave detailed information about the panels and that was encouraging. I knew I would have to decide between some very interesting topics. Scanning through the guests and vendors, I found a lot of brand names or people that I knew and looked interesting. The Guests of Honor, though, left a weird taste in my mouth. I am new to the details of this industry, but I had no idea that the Nickelodeon show “All That” fell into geek culture.

Yeah, that’s because it doesn’t. They were the main attraction though. Stan Lee – very cool – and Elvira – a respectable mainstay, I’m guessing?  – also headlined. I can understand needing a more mainstream attraction like an “All That” Reunion except that, actually, I can’t. Again, I’m new to conventions, but in what alternate universe should Stan Lee be overshadowed by “All That” at a comics convention?

That aside, the event itself was fun. I didn’t know there was a program which is good because they apparently ran out of them in the first hour. I had printed the panels, but no map to the floor. That’s not a big deal; I could wander around the room to decent effect. However, at the entrance they only let people inside two at a time, which left a little excitement to be desired. Translation: way too orderly an entrance to rouse anticipation. It felt like we were being let into a museum.

Jane Espenson *swoon*

On the comics note, I noticed I’m more inclined to risk $1-10 for an issue rather than pick up a free one; most likely because I don’t want to seem like a swag free-loader. Also, cheaper trial issues assured I had enough money for a few of them, rather than blowing my whole budget on one new title to try. That feels more in the vibe of a convention, so new audience can experiment with what they read. I have already enjoyed many of the titles and webseries I found there since last weekend.

The two panels I attended were definitely the most interesting parts of the day. The first was run by Alex Leavitt from USC Annenberg on otaku and the role of anima, manga and otaku in Japanese culture. He braved through a largely visual presentation with no projector, thanks to the Expo simply not providing him one, according to Leavitt. We crowded closer to his laptop, which was actually quite a lovely setting, and we saw the visuals if not the video well enough. Poor young Leavitt also battled the consistent overwhelming cheering of the “All That” Reunion. Overall we got the gist of the topic; I do wish he’d delved deeper into the very interesting examples he gave. I learned what otaku means and have a better idea of how close their geek culture is to ours. We are the world. I would have liked more meat.

The next panel I attended was Character Studies: Geek Girls in Popular Culture, with Jane Espenson, Amy Berg, Cecil Castellucci, Sarah Watson, Sarah Kuhn, Jessica Mills and Stephanie Thorpe. Moderated by Amy Ratcliffe. (Here is a general conference pet peeve: why are panelists’ Twitter addresses not listed anywhere? I missed one of my favorite Twitter personalities, Black Nerd Comedy, because of no program/map, and wasn’t lucky enough to catch his tweets about the event*).

Back to the panel. I am now the biggest fan of Jane Espenson, but that doesn’t take much. She’s awesome and a role model for many of her fellow panelists. This panel was kept kind of upbeat and light, which wasn’t hard with six women incredibly happy with their lives and work. A very humorous moment came when the ASL Interpreter was asked what the sign for “D20” is. She made a motion like rolling a die, and then was careful to demonstrate the difference between that sign and one not quite as G-rated.

These guys are seriously my favorite from MAD magazine of yore

CosPlay fascinates me, but my only venture into it involved east coast renaissance faires so I could show off my sword. At Comikaze, I snapped a few shots while others posed, and had a hard time asking for anyone to pose just for me. The one character I did have the guts to ask was an absolutely stunning Witch King of Angmar; however, by the time I found my courage, his helmet was off so he can eat lunch with his son. I didn’t want to intrude on the Witch King’s lunch. I do wish I’d gotten that picture.

Since one of the biggest reasons I attended was to get a sense of the culture and be prompted to read or watch new stories, Comikaze Expo earns a rousing success. In no particular order, I discovered the League of Extraordinary Ladies, Reed Gunther, The 36, reMind, Shelf Life (had known about through Yuri Lowenthal & Tara Platt but prompted to watch after seeing writer on panel), Awkward Embraces (another I heard enough about but actually watched all of Season 1 yesterday), ran into Comediva again after an intro at the Broad Humor Film Festival (they win for best hook to get people to their booth), Jefbot, The League of S.T.E.A.M. (donated to their kickstarter for Season 2 but first time seeing them in person. They get the best carnival barker award), Americana: The Book Series, Elizabeth Watasin, Jody Houser, Eliza Frye, the Winner Twins (haven’t checked out yet but they self-describe as “identical twin teenage dyslexic scifi authors”), and Olivia Dantes.

A few cool combinations of art and social good, which is a very public crusade of mine: The Winner Twins tour the country with Motivate 2 Learn, “a nonprofit inspiring students to read, write, overcome obstacles and teach their creative writing method.” Princess Leah postcards were everywhere, asking for donations towards medical bills to help a young baby Leah suffering from a mysterious illness; lastly, the California Browncoats have fun fan memorabilia and artist-donated fan calendars that go to different charities. Check them out – support art – help a cause. Everyone wins!

Mandalorians vs. The Leage of S.T.E.A.M.

There were definitely first-year problems. I’m a novice to conventions but not to events or performance, and rather than dwelling on the criticisms I know they’ve received (thank you Facebook), I want to offer some solutions.

*Continue of pet peeve:
Help tweeting loudmouths out and reap the promotional benefits: put the event hashtag everywhere and encourage all speakers, vendors, etc, to post their Twitter addresses as a sign. Point everyone to your business and give them all the tools to help a vendor, and direct everyone following the hashtag to find vendors and artists of their choice. I mostly found out at least ten of my friends were there thanks to the #Comikaze hashtag, and although most intermediate Twitter users pick up on it, encourage its use with signs.

Overall, the flow felt adequate and kind of like an indoor swap meet. I do wonder why more like-minded vendors aren’t placed together. Is it a quandary over competition? I bet if I’d walked through all five steampunk vendors at once, I would have bought something. Ditto for independent comics section. Has this been tried at other conventions and discarded? The autograph area was packed together for sci-fi specific actors, but that left poor Claudia Wells (original Jennifer Parker in Back to the Future) all by her lonesome and way on the other side of the hall. I wasn’t looking for signatures myself (although “The Voice for The Archies” Ron Dante almost got me to buy something), but I can’t imagine the original girlfriend of Marty McFly means much by the time you pass the Lasik Eye Surgery booth, take a left at the guy selling all his Star Wars memorabilia, and finally get to hers.

These pumpkin sculptures were way more impressive when I thought they were real pumpkins

I will absolutely return next year, with a larger budget and more room in my schedule for panels. It’s looking good that many of the titles and series I’ve enjoyed since our introduction are keepers, so the artists get more fans. Multiple crafts vendors got my attention and money, but special artisan beauty goes to Sev’s Wood Crafts, “Where one good turn deserves another!” according to his card. I’m writing about scribes right now, and had a massively difficult time not buying half his stock instead of paying my student loans. The very happy purchase I did make was a dragon-shaped bookmark, created out of turkey vertebrae transformed into beads.

That, plus encouragement for female writers garnered during the Geek Girls panel, was well worth my time and budget. I am confident they’ll listen to the very vocal feedback to improve next year.

———
Cindy Marie Jenkins admits her childhood playmates were Gilbert & Sullivan. She works as a Storyteller and Director of Online Outreach for Social | Impact Consulting LLC. Current writing found at the Blue Dragon Scribe Shoppe and MYTHistories. @CindyMarieJ. She is a big fan of beer. CindyMarieJenkins.com

The Gender Inbalance of Comics

House of Night #1 (cover art by Jenny Frison)

House of Night #1 (cover art by Jenny Frison)

The issue of gender in comics has been getting a lot of attention over the last few months. One of the recurring criticisms is the lack of female creators. The grassroots anthology Womanthology proves that there is an abundance of very talented comic book creators ready and willing to work, and that there is a very enthusiastic audience ready and willing to pay for such material. And yet most comics publishers still have a significant minority of female creators. Or in some cases, none whatsoever.

To get a better understanding, I’ve taken a look at nearly 25 comic book publishers and the products they are planning to release this November.

The only publishers that have an even split or majority of female credits are manga publishers Viz Media, Yen Press, Go Manga/Seven Seas, and Digital Manga Publishing. Publishers with a more literary or alternative focus, such as Fantagraphics and Drawn & Quarterly, have 1/3 female creators. Of the major comic book publishers, proportionally Dark Horse probably has the best female representation, but still a minority. Despite criticism leveled against DC Comics for the lack of women creators in their New 52 marketing blitz, they are not the worst of the larger publishers. Archie Comics surprisingly has only one female writer.

Jenny Frison appears to be the busiest with 7 credits, mostly for cover art, such as the image here.

What does all of this prove? Manga captured a greater female readership for a reason. It’s a lesson that the rest of comics could stand to learn, just as it was learned by the producers of the sitcom Community. Despite all of the numbers, it’s not a quota. Hitting an exact 50% or more really isn’t the goal or the point. The idea is that if you want to speak to a demographic, you hire that demographic. And it works.

This doesn’t mean that men can’t produce work that appeals to women or that they shouldn’t be hired. There are plenty of examples and reasons why that doesn’t hold water. There are enough comics (and jobs) for everyone, especially if more people are reading comics because of the increased diversity.

And of course the other lesson is that real diversity and experimentation often happens first outside of structured publishers. That’s why there are so many fantastic female creators making web-comics with varying levels of financial success. The establishment will eventually catch up.

For a great look at how the industry got to this disparity, see this excellent Comics Alliance article. And for some great solutions, read Shaenon K. Garrity’s column at Comixology.

Click through if you want all of the nitty-gritty numbers. Corrections welcome. Read the rest of this entry

Comics influence Los Angeles Metro’s new Expo Line artwork

Comics are all around us and you may not even realize it. Here’s one example.

The light rail Expo Line running from downtown Los Angeles to Culver City (and eventually all the way to Santa Monica) is creeping closer and closer to its official opening (after over a year delay). This week, Los Angeles Metro unveiled the featured artists whose work will be displayed at each station. Metro’s Expo public arts program has dedicated .5% of its construction budget to commissioning the creation of original art. Over 200 artists submitted proposals. Of the nine chosen, three either directly or indirectly reference or draw inspiration from sequential art, showing how even the fine arts are embracing the amazing language and aesthetics of comic books.

Loteria by Jose Lozano

Lotería by Jose Lozano (LA Metro)

José Lozano‘s Lotería is featured at the La Brea Station. While the concept is based on a Mexican card game, the visuals took inspiration from Mexican comic books that Lozano saw in his childhood.

From José’s artist statement:

“LA Metro Lotería depicts scenes, people, objects and situations having to do with the Metro riding experience. The color and style of the cards are reminiscent of Mexican comic books from my youth and the Sunday comics. I want to create something visually interesting and poetic from what seems to be mundane and ordinary.”

While Lozano has spent most of his life in Los Angeles, his first seven years were spent in Juárez, México, with his mother. Mexican comic books, cinema, fotonovelas and other cultural touchstones made a big impact on him and continue to influence his work.

Urban Dualities by Samuel Rodriguez

Urban Dualities by Samuel Rodriguez (LA Metro)

Samuel Rodriguez uses white silhouettes of bicycles to break up his images like panels in a comic book. His work is at the Jefferson/USC Station.

Samuel Rodriguez weaves a visual narrative that includes fragments of building facades, vintage rail cars, realistically rendered human figures, and fictional characters. These illustrations are representative of images that may wander into the mind of the waiting traveler. Each art panel is visually divided by the silhouette of bike frames, resembling the layout of a comic book.

In fact Rodriguez’s graphic design company Shorty Fatz first began in 2002 with xeroxed mini-comics, or “ghetto funny pages”.

Ephemeral Views: A Visual Essay by Ronald J. Llanos

Ephemeral Views: A Visual Essay by Ronald J. Llanos (LA Metro)

Ronald J. Llanos considers himself a visual journalist. He uses a loose sketch style to capture people he observes while people-watching, and then fleshes them out to create a documentation of the urban environment. This art at the Western Station was done by him capturing the people in the vicinity. So if you live in that area, maybe you’ll see yourself.

Ronald Llanos is a collector of images. He sketches while people watching at a café or navigating the city. Often, these character drawings reappear in self-published ‘zines.’ For Western Station, Llanos proposes to develop a visual narrative that spans the two station platforms like the open pages of a book.

That creation of a narrative and his use of self-published zines are very much in the spirit of comic books. In fact, his style reminds me of the fantastic Italian comics illustrator and graphic novelist Gipi. Even the subtitle of the name of his project, “Visual Essay,” could be considered a form or type of graphic novel. And comic book journalism is a growing field, as this excellent interactive comic by Dan Archer explains.

The Expo Line has been in the works since 2006 and most of the artists have been working on these projects for about three years. Nearly all of the Phase 1 stations had the art installed earlier this summer but the real unveiling won’t happen until the Expo Line officially launches later this year or possibly early next year. Metro says the Expo Line is approximately 90% completed and currently undergoing train testing for the next several months.

(via Curbed LA)

The Seclusion and Community of Comics

You don’t need to be an obsessive collector to enjoy comic books. You don’t need to seal them in plastic bags and put them in specially made cardboard boxes. In fact, please don’t! Comics need casual readers. Comics need a variety of consumption at all levels to return comics to a level of pop culture entertainment. Just like many people buy the occasional movie ticket, DVD, CD or video game, or download them, so too should everyone feel the urge to check out a graphic novel here and there.

But if, after sampling and casually reading, you feel the pull to dive deeper, you’ll find an incredibly engrossing and enriching world. Or worlds, really.

The Comics Reporter Tom Spurgeon recently went through a harrowing health scare that he almost didn’t survive. In fact, he’s still recovering and will be for the foreseeable future. His reflection on that time, where he thinks back on his life and life in comics, is funny and also incredibly moving. It may be a bit long, but it’s worth it. He talks about working in comics, as well as the industry and community.

I don’t think you need to be neck-deep in comics culture to appreciate what he’s talking about because it’s universal. We all belong or want to belong to a culture or sub-culture that has given us such lasting friendships and memories. Serious health problems have a way of putting things in perspective.

It’s interesting to me that this is Tom’s first real medical experience. I know several lifelong comic readers who first discovered comics as children in a hospital. A hospital bed is a lonely and isolated place, and for them, comics offered an escape and a connection to the outside world in a brand new way. You may read alone, but real human hands drew those pictures and wrote those words. Unfortunately Tom didn’t have any comics, but they were still with him after a lifetime of reading, studying, and critiquing them, and working in the industry, where he’s met and befriended countless creators and industry professionals, those real human hands that created are a part of his life. Those human hands carried Tom through a nearly fatal summer, just as those human hands carried those kids.

That’s the power of comics and the power of art.

The Ten Best Comics

Pogo by Walt Kelly

#8: Pogo by Walt Kelly

Over 200 international comic book creators, retailers, journalists, educators, and pundits (including me!) submitted their lists answering the question “What are the ten comics works you consider your favorites, the best, or the most significant?” back in May, and now the results are getting posted at The Hooded Utilitarian.

So far, the classics Little Nemo in Slumberland by Winsor McCay, Locas stories by Jaime Hernandez, Pogo by Walt Kelly, MAD by Harvey Kurtzman and company, and Fantastic Four by Stan Lee and Jack Kirby take up spots six through ten respectively. Four and five went up this morning and the top three spots will go up tomorrow and Friday.

Then starting on Monday, they’ll start to post the top 115, as well as each contributor’s list. Once mine goes up, I’ll link to it here as well as expand on why I chose what I chose.

So far none of my choices have made the Top 10, but that doesn’t completely surprise me. The why behind my choices probably didn’t match with the majority of the other participants. But I can’t argue with what’s up there. Each entry so far is legendary for a reason. The Little Nemo write-up by Shaenon K. Garrity in particular really resonated with me, effectively capturing why Winsor McCay and his comic strip are so special.

Only occasionally has a publication or institution attempted to define a canon for sequential art (comic strips, comic books, graphic novels, manga, web comics, etc.). Literature, film and other art forms have often selected what is generally considered by most critics and fans as the height of quality and/or influence, whether it be the American Film Institute or the Great Books of the Western World.

Here are some previous entries into establishing a comic book canon:

Part of the fun of these kinds of lists is to make shopping lists and, probably more, to debate. So I’ll be taking a look at this list and how it compares with the others, looking at what I think was missed, what they got right, and the growing consensus of these lists.

Comic-Con Wrap-Up: Comics Debuts

I know it’s hard to believe with all the big flashy Hollywood things, but Comic-Con actually had stuff about comic books! There were a number of exciting debuts this year. Scroll through and see if something catches your eye. If so, read the blurb I’ve put together from the publisher’s write-ups, and if you’re intrigued, click the links to find out more.

Any Empire by Nate Powell

Any Empire by Nate Powell

Any Empire by Nate Powell (Swallow Me Whole) recalls aimless summers of Nancy Drew and G.I. Joe, treehouses and army surplus stores… but when fantasy starts to bleed into reality, whose mission will be accomplished? [Interview]

Big Questions by Anders Nilsen

Big Questions by Anders Nilsen

Big Questions by Anders Nilsen: A haunting postmodern fable, this beautiful and minimalist story is the culmination of ten years and over 600 pages of work that details the metaphysical quandaries of the occupants of an endless plain, existing somewhere between a dream and a Russian steppe.

Daybreak by Brian Ralph

Daybreak by Brian Ralph

Daybreak by Brian Ralph is an unconventional zombie story. Drawing inspiration from zombies, horror movies, television, and first-person shooter video games, Daybreak departs from zombie genre in both content and format, achieving a living-dead masterwork of literary proportions. [Interview]

The Death-Ray by Daniel Clowes

The Death-Ray by Daniel Clowes

The Death-Ray by Daniel Clowes: Classic staples of the superhero genre – origin, costume, ray-gun. sidekick, fight scene – are reconfigured into a story that is anything but morally simplistic. With subtle comedy, deft mastery and an obvious affection for the bold Pop Art exuberance of comic book design, Daniel Clowes delivers a contemporary meditation on the darkness of the human psyche.

Freakshow by David Server, Jackson Lanzing and Joe Suitor

Freakshow by David Server, Jackson Lanzing and Joe Suitor

Freakshow by writers David Server and Jackson Lanzing, and artist Joe Suitor: When five refugee survivors develop monstrous mutations from a devastating chemical explosion that leaves their city in ruins, they band together to seek revenge against the clandestine government quarantine that has seized control in the aftermath. But are they monsters…or heroes?

WAIT, there’s more! Click through…!

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