Blog Archives

The Journey, Man 13: Look! Up in the Sky!

Columnist Wayne Rée shares his discovery of comic books, from his start as a super-hero fan to his evolution into a believer of the power of the art form of comics.

all-star_superman

All-Star Superman by Grant Morrison & Frank Quitely

So far in this here column, I’ve touched on superheroes and appreciating comics’ history – so, it seemed only inevitable that I got down to focusing on the Man of Steel himself.

Inevitable, yeah, but the truth is, I’ve been putting this particular edition off. See, I’d never really read Superman till fairly recently, which isn’t really a problem, but … hoo boy. Look, this is kind of embarrassing to admit, so I’ll just come out and say it. I was one of those guys.

That’s right: I used to think Superman was boring.

Goody two-shoes
But let’s be honest here: Chances are, plenty of you have been one of those guys too. “Superman’s too much of a boy scout. He’s not relevant in today’s world. He’s just sooooo dull!” I’ve heard ‘em all before because, at one point, I used to spew them all myself.

It was an easy thing to do when you were a kid in the 90s, a time when it was soooo cool to be angsty and we demanded that our characters had to be more “grim and gritty” (whatever the hell that means). And it didn’t help that everyone else I knew felt that way too. As filmmaker Max Landis put it in his short film The Death and Return of Superman, “Nobody gave a [redacted] about Superman.” I mean, yeah, we all looked back fondly on the Richard Donner films, but that was it.

But that all changed for me in 2009. I started to give a [redacted] – and indirectly, it was because of the Fantastic Four.

Writer of steel
Mark Waid is an incredible author of comics like Kingdom Come, as well as the scribed of widely popular runs on The Flash, Daredevil and Fantastic Four.

That last book, in particular, was why I attended his 2009 writers’ festival talk in Singapore. I was a huge fan of his take on Marvel’s first family (with the late, great artist Mike Wieringo) and I just wanted to meet the guy, shake his hand and thank him.

MarkWaid-Evening

Mark Waid

So, I sat in for his talk and that’s when I discovered he was a big Superman guy. No, wait. Scratch that. Mark Waid was the biggest Superman fan I’d ever met. Ever. I’d say a good 75% of his talk that day was about why Superman was the greatest superhero ever. And while I wasn’t a convert that day, my interest was certainly piqued.

The first Superman comic that I actually purchased was All-Star Superman by Grant Morrison and Frank Quitely. It was a colorful, sometimes hokey, but always fun book that first introduced me to what I’ve come to realize is one of the defining traits of the character. But I’ll get to that later.

Anyway, I still didn’t give big blue much thought again after All-Star Superman, not till last December

The reading list
I was making my annual list of resolutions that I was inevitably probably going to break and for some reason, I thought, what the heck. Let’s give Superman the proper shake he deserves. I mean, I wasn’t an angsty little kid any more and his message of hope kind of stuck with me. Ah, but where to start?

So, I turned to a couple of friends who’re pretty big Superman fans. (They’re no Mark Waids, but they’d do just fine.) They eagerly handed me a reading list of what they felt were good Superman comics for a novice like me and I was off.

superman-birthright

Superman: Birthright by Mark Waid & Leinil Francis Yu

“An ideal to strive towards.”
When I finally found some of those comics, I sat down and read them. And I reread them. And I went out and looked for more. And I read those too.

And truth be told, I’m mostly done with that reading list, but I’m already looking for even more. Because that defining trait I mentioned earlier? In the very best Superman stories out there, that trait shines like a beacon.

Books like Waid and Leinil Yu’s Superman: Birthright or Kurt Busiek and Stuart Immonen’s Secret Identity – the one thing that they have in common is that they show you why Superman, the oldest superhero around, was the first of many.

Because when you’re an angsty kid, you don’t consider it. That there had to be a reason he endured all this time. And, finally, I figured it out. His greatest defining trait? It’s something that many of my favorite heroes have reflected in some form or another since the last son of Krypton crash landed on earth.

That trait is hope.

And, if you ask me now, there’s nothing boring about that.

Wayne Rée’s been writing professionally for about ten years. He’s worked in everything from advertising to publishing, and was even part of the team that created Singapore’s very first tattoo magazine. He dabbles in screenwriting and photography, travels way too much, and is currently putting together his very first short story collection. He blogs about his upcoming book, storytelling and other things at http://waynereewrites.com.

Pixel Pages: Digital comics making money, more webcomics on small screen

Here’s your latest webcomics and digital comics news. I was hoping to get this out last week but things got away from me. There were also a lot of big stories I felt deserved coverage but unfortunately that meant I had less time to dig up stories on less high profile comics. Remember, if you’re a creator of such comics, send me your news, press releases, announcements, etc. The internet is a big place so I can’t see everything. I’d be happy to cover your comic.

Top stories

MB_Pixels_Print

# Digital comics publisher MonkeyBrain Comics announces their Summer of Print, where they will release print versions of their digital-first comics for the first time. MonkeyBrain and their creators will team up with traditional print publishers Image Comics and IDW Publishing. The super-villain series Edison Rex by Chris Roberson and Dennis Culver will be released by IDW in June. The Depression-era superhero anthology Masks & Mobsters by Joshua Williamson and Mike Henderson will be released by the Shadowline imprint of Image in July. And then fantasy series Amelia Cole and the Unknown World by Adam P. Knave, D.J. Kirkbride and Nick Brokenshire will come out in August from IDW. “Print collections have been a main goal from the beginning and it’s really exciting to see such a major piece of the plan fall into place,” Allison Baker says, “especially since it means even more people get to discover the amazing work of our creators!” More collections will be announced in the near future. Wired has a story covering the news and more about MonkeyBrain’s business model and goals.

# Mark Waid spoke at the Tools of Change for Publishing conference recently. His presentation “Reinventing Comics and Graphic Novels for Digital” walked people through the challenges of bringing comics to the digital space, and how his digital-first model on Thrillbent is succeeding. One thing I found interesting is that the sales from collections of 4 weeks of content through ComiXology recoups their production costs. And that’s just one revenue stream they only recently started.

ECCC13_AtomicRobo_Digital_Exclusive

# ComiXology released the first ever digital convention exclusive at the just-concluded Emerald City Comicon this past weekend. According to the press release, con goers were given a special code for a free download of the all-new short story Atomic Robo: Along Came a Tyrantula by Brian Clevinger and Scott Wegener which will be released this Wednesday. The fancy gif above reveals that the story was made exclusively as a digital experience, using similar techniques used by Thrillbent and Marvel’s Infinite Comics.

LookStraightAhead

Spotlight on… Look Straight Ahead by Elaine M. Will. One of the final recipients of the Xeric Award grant, Will has been serializing her beautiful graphic novel online since last summer before the eventual print release. Look Straight Ahead, which was nominated for a 2011 Joe Shuster Award in it’s original form as a self-published comic book, is a story about a teen boy’s struggle with depression and mental illness. Will herself had suffered from a mental breakdown in 2002. This led her to research mental illness and when she found a lack of coverage in comics, she decided to change that. In addition to the rock solid line work and layout skills, there’s some fantastic imagery that wonderfully visualizes some of the abstract and intangible sensations of mental illness. Check out page 4 from Chapter 1:

LookStraightAhead-p04

Page 4 of Look Straight Ahead by Elaine M. Will (click for full effect)

In other news

MonstHer1

MonstHer by Kelly Yates

# Kelly Yates launched last week MonstHer, a new all-ages adventure series released as a digital comic at Artist Alley Comics. A 0 issue is free (and is an adorable and awesome tribute to the classic children’s book The Monster at the End of This Book: Starring Lovable, Furry Old Grover by Jon Stone and Mike Smollin), and issue #1 is only $0.99. The series is about Eva Monst who helps her father run a halfway house for monsters who were once humans. Yates is probably best known for his other creator-owned sci-fi adventure series, Amber Atoms, which started life in print at Image Comics and now also lives at Artist Alley Comics.

Artist Alley Comics is unique from other digital comics distributors in that they let you download a PDF file that you can keep, instead of leasing you a digital file stored by them. They’re still formatted like print comics, so they read best on tablets like iPads, even though they don’t have an app yet (and their website’s navigation isn’t the best despite a nice and clean look). But the low price ($0.99 instead of $2.99-$3.99) and a true purchase are where digital comics should be. They also put the focus on the creators, which always wins points with us (one of their taglines is “creator-driven digital comics”). They have digital comics by Craig Rousseau, Todd Dezago, Jason Copland, and other quality creators.

Scatterlands001

# Warren Ellis and Jason Howard launched a unique web-comic last week. Borrowing from daily newspaper comic strips, Scatterlands is being released Mondays through Fridays but only one panel at a time. The comic is fully improvised, so while it sounds like some rough mapping out might’ve been done (it’s probably going to be a sci-fi tale), there’s no telling where it will go. Every four or five weeks, they’ll take a brief break and release a digest collection but haven’t quite worked out the details on that yet. Watch WarrenEllis.com for future installments.

# Friday saw the release of the first episode of Strip Search, the reality game show by the Penny Arcade gang looking for America’s next top webcomic maker. The full episode is above. We meet the contestants as they arrive at the house where they’ll be competing against each other. I’m still kind of torn about this whole thing. I’m not a fan of reality shows like this and was hoping for a bit more Penny Arcade-style humor. They also apparently had some technical problems. Their host’s mic must’ve died because his audio was clearly re-recorded at a later date and awkwardly dubbed in. But it’s cool to see comics get this kind of mass appeal attention. I know that Hollywood has been trying to get a show like this made for years and I’m glad it came from comics people. I’m also already rooting for a few contestants, so they must be doing something right. Future episodes will go up every Tuesday and Friday.

# Chris Onstad wants to bring his award-winning webcomic Achewood to animation. A teaser trailer is above and once again Wired covers the story. Unlike the Cyanide & Happiness crew, Onstad is not yet burnt out from trying to deal with Hollywood and keep his creative freedom. In fact, according to this blog post, he’s just started trying to work out a deal with a studio or network, although he has a promising partner in producer Josh Lieb, formerly of Comedy Central’s The Daily Show with Jon Stewart and The Simpsons. While it’s a shame he seems to be done making comics, best of luck to him.

# iVerse Media, which runs the Comics+ app and web store for digital comics, last Wednesday announced a partnership with Archaia Entertaiment, publishers of comics and graphic novels such as Mouse Guard, Return of the Dapper Men and Jim Henson’s Tale of Sand. Archaia has been releasing a number of their comics digitally first in their partnership with ComiXology and I would imagine (and hope) they’ll do the same through Comics+. Perhaps most notable is that the partnership will benefit iVerse’s ComicsPlus: Library Edition, which provides digital comics to libraries.

Resources

# Readers: discover webcomics at Comic Rocket and inkOUTBREAK.

# Webcomic Creators Google+ community is a great way for creators to talk shop with others.

Dig Comics: Conversion Conversation

Columnist Miguel Cima, director/host of the award-winning documentary Dig Comics, looks at what makes comics so great, and what’s holding them back.

digcomicsMy girlfriend and I will mark our ninth anniversary this week. From the day I got to know her, I figured we had a shot at the long haul. Like me, she is an artist (singer, writer) and we both value many of the same aesthetics and spirituality. Of course, she never really bargained for comics. Like so many more we may know, this lovely gal was well on her way towards becoming the stereotypical comic book widow. We know what she looks like: a grown lady, trying to have a life with a slob who can’t stop amassing colorful bound paper, dodging stacks of Spider-Man here, sitting on action figures (NOT dolls!) there. The poor thing could have been facing an eternal labyrinth of Batman posters, Thanos sculpts, Hulk gloves, all laid ceremonially about dozens upon dozens of short white cardboard boxes, the product of decades of packratery. And in fact, to some degree, this has become her life. Except for one very important exception: this woman was able to come to love comics.

TheWalkingDead1

The Walking Dead, Volume 1: Days Gone Bye by Robert Kirkman and Tony Moore

Two things allowed her to escape this fate. The first: she was cool. She dug good music, poetry, cinema, etc. Like me, her tastes were vast and eclectic, with a touch of nerd, and always with hunger for more. Second: I might have been a comics geek, but I wasn’t JUST a fan boy. Sure, I used to be. “Make Mine Marvel” is a pretty good summation of the first 10 years or so of my serious collecting years (I was so young). But by the time we met, I had tapped deep into the well of “other” comics. It didn’t happen overnight. But slowly, she found her bearings. Being a fan of horror films and true crime stories, she began to pick up titles like The Walking Dead, Crossed, Criminal and Stitched. Loving strong human dramas, she’s now into some gekiga manga, especially the works of Tezuka like Buddha and Message to Adolf. And of course, a lot of American alternative stuff like Carol Tyler’s You’ll Never Know and Backderf’s My Friend Dahmer. Had she found nothing but guys in capes beating each other up, this probably would never have happened. But now, when I bring home the books on Wednesdays, she is more eager than me to burn through the pile, and is most often ahead of me as she reads way faster than I do.

But like I suggested earlier, this is often the exception and not the rule. Take for example, my buddy Tyler. His wife is totally a comics widow. Her house has been littered with cosmic Gauntlets, never-ending Crises, the deaths of superheroes, the inevitable resurrection of said superheroes, clones, alternate universes, snikts, bamfs, thwips, booms, bangs and pows. And the vast majority of this work is industrially produced, 70-year old legacy brands driving the impenetrable soap opera addiction, managed trademarks rarely allowed to be created with the free hand of individual vision. And besides – it’s always the same thing. Buff boys and big breasted babes fighting, betraying, switching sides, unlocking box within box of subplot…even for the dedicated, it’s a lot of energy.

youllneverknow1

You’ll Never Know, Book One: A Good and Decent Man by C. Tyler

The thing is – Tyler’s wife is totally reachable, just like my gal. But only if we can find something that will appeal to her. I had never met Kari before – or Tyler – back when I filmed them for my second Dig Comics short film. We had been pals on Facebook, and met up at the San Diego Comic Con. My challenge was simple: find Kari a comic she would like. She was quite skeptical. So I talked to her for 15 minutes, got a vibe for her. Kari was very much a salt-of-the-earth blue collar mom. She spoke to me for her love of biographies, and her fondness of books that tug at the heart. We mosied on up to the Fantagraphics booth and in about 30 seconds, I put the aforementioned Carol Tyler’s You’ll Never Know in front of her. An autobiographic tale of one woman’s quest to keep her crumbling family together while simultaneously poking at her father, trying to get him to open up about his experiences in World War Two, it is a warm, wonderful tear-jerker, with art that’s friendly and light, at once humorous and familiar. Carol’s sincerity and courage flow off the page, exposing her flaws, fears and fights to the audience. Kari LOVED it. And she loved meeting Carol, a surprise I pulled for the cameras.

So, when facing Dig Comics’ core mission of expanding comics readership in America, we are affronted with a conundrum: at the same time we need comics enthusiasts to actively convert family and friends into comics fans, most of these comics enthusiasts have little knowledge of the types of comics which could appeal to those who frankly don’t give a rat’s ass about superheroes. I’ve had the practice for a while of making all gifts – birthdays, holidays, etc. – the gift of comics. For my mom, it’s always easy. She grew up loving certain types of works, mainly humor and drama. For her, I could turn to Dennis The Menace, Nancy, The Rabbi’s Cat, Will Eisner’s stuff. But she would never read Wolverine or Hellboy or Superman. My brother was tougher – he’s into sports – but I still found some stuff like Golem’s Mighty Swing and the Roberto Clemente biography. For my dad, P. Craig Russell’s adaptations of opera, like The Magic Flute, did the trick. It’s a fun exercise which I enjoy.

Irredeemable

Irredeemable by Mark Waid and Peter Krause

And I think that if we want to see more Americans reading comics, then we ALL need to preach the word. But it’ll never work if we can’t leave the superhero comfort zone. To the fanboy I say this: with great power comes great responsibility. We NEED you to do this good work and spread the love of comics around. Not only that, consider it a voyage of discovery for yourself. Your TV and movie habits aren’t 100% superheroes. You like comedy, terror, history – why not consume that stuff in comics too? You’ll be doing your friends, family and YOURSELF a favor. Give it a shot. And here’s the epilogue: slowly, but surely, my girlfriend is checking out superheroes. She’s already read the entire run of Irredeemable and I’ve put the Spider-Man Ditko omnibus in her hands. She’s asked me more than once to explain why Kirby’s art is important. Fellas, imagine your future with that super geek gal you helped mold. All it takes is a little sweat up front that will make your comics world bigger, and the world of comics audience stronger.

Argentinean-born New Yorker and NYU film school graduate Miguel Cima is a veteran of film, television and music. He has worked for such companies as Warner Bros., Dreamworks and MTV. An avid comic book collector since he could read, Miguel began writing stories in 4th grade and has not slowed down since. He is a world traveler, accomplished writer, filmmaker, and comics creator. He is the writer, director and host of the award-winning documentary Dig Comics. Follow Dig Comics on Facebook. Read more of Miguel’s comic book recommendations.

Dig Comics: Hero Quest

Columnist Miguel Cima, director/host of the award-winning documentary Dig Comics, looks at what makes comics so great, and what’s holding them back.

If you know me, you know I don’t read a lot of superhero comics these days. Of course, I used to read ONLY superhero comics. Most of us who grew up on comics in the last few decades probably know what I mean. I was strictly a “Make Mine Marvel” guy for most of my childhood, only getting deep into DC post-Crisis. It was an important and magical experience, to know a full pantheon of heroes, gods, monsters, strange worlds, other realms, quests, visions…it was a unique opportunity for the 20th century. Sure, every culture ever had its religions, filled with all of its figures, places and events. But none which were created so recently, so freshly and relevantly. Modern printing allowed for tales to be disseminated as never before, not only textually but graphically, giving us perhaps as many far-out tales of battles and adventures in a few years as all the carved hieroglyphics of an entire dynasty. And there we all were, common people able to read, with easy access to experience vast mythology. I always feel pity when I think of those who passed by the so-called “universes” of the Superman or Fantastic Four variety. It’s a very special thing.

Often I consider that so many comics fans in America are really just fans of a particular mythology, or perhaps a few mythologies (think titles like Hellboy or Savage Dragon). For me, being a true comics devotee means not limiting yourself to one type of comic book experience – in fact, not limiting yourself at all, at least from overall genres and styles (naturally, within each, there will be varying degrees of quality). So why do I limit myself from superhero comics? I mean, if I take my own advice, then surely, I should be giving the current titles more of my time, right?

Spider-Man by Donald Soffritti

I can tell you why I don’t read MOST superhero comics that I used to read. The obvious: how many decent stories does any character really have? What can you possibly read that has not been written so many thousands of times over the past seven plus decades? Of course the answer is: not much. At least, not much if you stick to continuity. The absurdity of trying to pretend that figures like Batman and Spider-Man are not both well over the hill is evident in the industry practices of rehashed gimmickry and slight variations. One hero is dead (but always comes back to life). Another has some experience which “changes everything” even if it’s only a slight variation on a storyline from thirty years ago. And on top of that, somebody has to manage an ever more complex, more populated mythos which requires the preservation of all concurrent storylines, across dozens of monthly publications, for endless years, and all to meet the demands of shareholders. Gone are the days when these legacy characters were the product of visionaries, hungry not just for expression, but for money to put food on the table. The commercial product has been fully pried from the risk-taking art form that started it all. Yes, of course, there are the exceptions to the rule, but I don’t know how much I care to seek them. They are too few, too meager. I don’t put any blame on the creators working in the genre right now. First of all, it’s by far the most lucrative. And by and large, the folks behind the work are true fans. Getting the chance to write and draw that character you grew up with and getting the chance to add your stamp to the legacy must be very appealing indeed. But it’s not working for me, and I often wonder why it works for anybody. How many “reboots” before you finally get sick of reboots? How many perfectly predictable resurrections before you realize, continuity has lost all meaning?

The Batman Chronicles by Bob Kane and Bill Finger

Fortunately, I have found some remedies for myself to fill these needs. First of all, I use the time machine. I’ve been jumping into all of the old stuff I never read. DC has an excellent line of affordable trade collections of the original comics from their core pantheon called DC Chronicles. Way cheaper than the hardback DC Archives collections (and printed on pulp, which I find far cooler), I have been digging in to Superman, Batman and Green Lantern, all in the order they appeared in titles like Action and Detective and DC Showcase. Sure, I’ve read a lot of this stuff, one-offs in reprints and such, but this completist line allows me to see ALL of it from the start, a real history project where you can see the more unfettered creators lay down the genesis of the legacy titles. Marvel Masterworks is another great option, but their trade paperbacks are not as competitively priced, and never on pulp (damn!). But that’s all you’ve got for right now, and all that awesome history is there too, from Fantastic Four to Iron Fist and just about everything from Marvel’s Silver Age. And I’ll sometimes nibble at “alternate reality” stories, tales of the characters outside of the continuity like Warren EllisOld Man Logan storyline or DC’s retired Elseworlds imprint. Unfortunately, entire reboots like the Ultimate universe in Marvel or The New 52 are subject to the same robust brand management interference which those other examples of limited series are put through. And as such, are plagued by the same afflictions.

Irredeemable by Mark Waid and Peter Krause

And so I seek superheroes in other places besides DC and Marvel. Recently, I burned through Mark Waid’s Irredeemable series with great relish. Waid took the 20th century archetypes, offering instant recognizability (but with no TM infringement), and ran with a tale that brand managers at the big corporate publishers could never allow, including closure. (It helps that besides having an original story, Waid also has his own publishing house, BOOM! to be as free as he wants to be.) Marvel uber-author Ed Brubaker played his own games with his Incognito series (limited though it was, and on Marvel’s Icon imprint, to their credit). The aforementioned Savage Dragon by Erik Larsen is another excellent example of a guy giving us old-fashioned superhero fun without the expense of convoluted continuity (even though the title is getting long in the tooth itself!). I could mention more and more, but you get the idea – it’s not superheroes I have a problem with, it’s just the idea of a market dominated by this single genre (Marvel and DC run 70% of the North American market) and the idea that despite the inherent quality control issues when churning out so much pulp (or whatever slick paper is) carrying such intense corporate pressure (the far more profitable movie, video game, and toy branches of Time Warner and Disney depend on the publishing arms), the audience pushes most of its money on this heavily trod-upon ground. I wish more of you would venture out to discover humor, history, horror, high art, human dramas and so on, just like you do on TV and at the movies. But that’s just a dreamer’s lament. And I’ll be honest with you. I want to keep getting new stories from the same old characters. And I do. Just not entirely in comics.

The Avengers: Earth’s Mightiest Heroes on Disney XD

Sadly, I nowadays get most of my Marvel/DC superhero action not through comics, but on TV. For the last twenty odd years or so, DC in particular has offered wonderful superhero mythology, starting with Batman: The Animated Series followed closely by Superman: The Animated Series which, following this continuity strictly or not, smoothly transitioned into Justice League and Justice League Unlimited. Here you could feel the freedom of the creators. They were given far more leeway with the legacy characters. And even after a series ended, new series could create a new vision with its own angle. You can see this in such diverse shows as The Batman, Batman: Brave and the Bold, Young Justice and Green Lantern: The Animated Series. I don’t love and watch ALL of these shows, but EVERY superhero fan is bound to love one or more of them. Marvel doesn’t have quite as long of a track record with high-quality shows, but of late, we’ve seen outstanding efforts with shows like Wolverine and the X-Men, Iron Man Armored Adventures, Spectacular Spider-Man, The Super Hero Squad Show, Ultimate Spider-Man, and particularly with Avengers: Earth’s Mightiest Heroes. This show, like the Justice League run and the current Young Justice offers just the right blend of childish escapism, adult themes (but not TOO adult), long episodic tales, fights and violence (but not TOO violent) mixed with healthy, respectful nods to works new and old from the source material. It is ironic that in animation – a far more expensive process than comic book publishing, requiring teams of dozens rather than perhaps 10 people (sometimes just ONE) – there seems to be a lot more room to move for talented storytellers to play with the standard bearers of the legacy books. And it’s not just freedom for them, its freedom for me, the audience, who can enjoy new tales of old friends without getting bored, still surprised from time to time, able to see these tales in fresh places where you can feel a far more steady creative control, for good or ill (again, I do NOT love all of those animated shows, but I sure do love more than a few).

Which brings me to this final bummer: I don’t like writing about TV in this column. I want to write about comics. And that means writing about something other than superheroes. But at least now you know why. And maybe somebody in the right place will take it to heart. I interviewed Stephen Christy, editor-in-chief of Archaia Entertainment, at Comic-Con a few years back for the Dig Comics project. I asked him the same thing I asked all the publishers I talked to: if you were god and could run DC and Marvel, what would you do? His answer stuck with me, and I paraphrase: “I would kill all the titles, except about 12-15 of the core books, assign top creators to those and limit the output.” He may have a point. After all, there’s a hell of a lot to pretend you can manage in one continuity without a lot of not so awesome comics. I would combine that effort with killing all continuity periodically and maybe give some creators a chance to take the characters for their own ride, rather than tack their decisions to a committee. And if you try to make your new continuity too close to your old one, you’ll lose. If you are keen on continuing to publish 50 or more titles, how about letting multiple continuities run at once? Let the market decide which one it likes. And if one falls out of favor, save the space for a new subset of creators. But do something besides the same old tricks, at least if you want to see my money again.

Argentinean-born New Yorker and NYU film school graduate Miguel Cima is a veteran of film, television and music. He has worked for such companies as Warner Bros., Dreamworks and MTV. An avid comic book collector since he could read, Miguel began writing stories in 4th grade and has not slowed down since. He is a world traveler, accomplished writer, filmmaker, and comics creator. He is the writer, director and host of the award-winning documentary Dig Comics. Follow Dig Comics on Facebook. Read more of Miguel’s comic book recommendations.

New Comics for New Readers – July 25, 2012

Wednesday is New Comics Day! Each week, The Comics Observer picks brand new releases worth checking out that should be suitable for someone who has never read comic books, graphic novels or manga before.

These are out today! If you like what you see here, click the links to see previews and learn more about them. Then head to your local comic book store, or check out online retailers like Things From Another World and Amazon. Let us know what you think in the comments below or on Facebook.

For a full list of this week’s new releases, see comiXology and ComicList.com.

Gatecrasher Vol. 1: Ring of Fire by Mark Waid, Jimmy Palmiotti and Amanda Connor

Gatecrasher Volume 1: Ring of Fire
Written by Mark Waid and Jimmy Palmiotti
Illustrated by Amanda Connor
Published by Image Comics
Genre: Adventure
Ages: 13+
104 pages
$12.99

Unbeknownst to the human race, a great and terrible evil threatens to engulf the earth.

Enter college freshman Alec Wagner – the “Gatecrasher” – a somewhat reluctant member of a covert brigade of warriors dedicated to protecting Earth. As sole possessor of the ability to predict the opening of inter-dimensional gates, Alec assumes nearly overwhelming responsibility for his team, conducting the Split-Second Squad against alien invaders. However, battling aliens is not the only thing on Alec’s mind. While juggling college and inter-dimensional combat, Alec also has high prospects for his social life… if he could ever show up on time for a date!

 

The Underwater Welder by Jeff Lemire

The Underwater Welder
Written and illustrated by Jeff Lemire
Published by Top Shelf Productions
Genre: Drama, Surreal/Experimental
Ages: 16+
224 pages
$19.95

WARNING: CONTENTS UNDER PRESSURE.

As an underwater welder on an oilrig off the coast of Nova Scotia, Jack Joseph is used to the immense pressures of deep-sea work. Nothing, however, could prepare him for the pressures of impending fatherhood. As Jack dives deeper and deeper, he seems to pull further and further away from his young wife and their unborn son. Then one night, deep in the icy solitude of the ocean floor, something unexplainable happens. Jack has a mysterious and supernatural encounter that will change the course of his life forever.

Equal parts blue-collar character study and mind-bending mystery, The Underwater Welder is a graphic novel about fathers and sons, birth and death, memory and reality, and the treasures we all bury deep below the surface. The all-new literary masterpiece from the creator of Essex County is finally here.

Sakuran: Blossoms Wild by Myoco Anno

Sakuran: Blossoms Wild
Written and illustrated by Moyoco Anno
Published by Vertical, Inc.
Genre: Historical Fiction
Ages: 16+
308 pages
$16.95

Kiyoha may wear the similar fancy kimono-dresses but she is not your everyday geisha. The hairstyle may be the same and she may have some of the finest clientele comparable to those of the most refined women in all of Kyoto, but she is not in the home of geisha and their maiko assistants. Instead, Kiyoha is in Yoshiwara, the infamous red-light district located in northeast Tokyo. And instead of being a respected geisha artisan, she is an oiran, a courtesan.

Kiyoha didn’t choose this life. She was forced into this world at an early age for one reason…she had spunk. A fire burned within her as a child. She would rather fight than cry, and she would always fight if ever put at risk. She caused her caretakers so much grief their best solution was to give her a purpose to be strong and maybe a chance to develop a life on her own. But getting to that point would take years of heartache and misery. Kiyoha’s entire life has been in chaos, and she has blossomed in it.

In Sakuran, Moyoco Anno lifts the veil on life in the Edo period pleasure quarter, Yoshiwara. The story follows Kiyoha, sold into a brothel as a child and forced to work as a maid and her rise to prominence as one of the top-ranking courtesans in Yoshiwara. The allure of the “flower and willow world“ as it was called by artists in the day is underscored by the very real tragedy, heartbreak and difficult lives led by those seemingly glamourous courtesans. Will Kiyoha’s fox-like wiles give her a chance to break free of her gilded cage? Or will her fighting spirit ruin her chances of ever escaping the brothel?

The Journey, Man 02 – Make Mine Marvel

Guest columnist Wayne Rée shares his discovery of comic books, from his start as a super-hero fan to his evolution into a believer of the power of the art form of comics.

Tattoo of Spider-Man based on artwork by Steve Ditko

It’s pretty safe to say by now that everyone, their grandmothers, and their grandmothers’ cats (all of whom, I assure you, are named Mr. Muffins) have watched and love The Avengers. Personally, I find that so cool. As a lifelong Marvel guy, it’s nice that more people are starting to see why I adore this universe of characters so much.

And, really, if we’re going to go through my journey as a comic fan, there’s no better place to start than with my love for this pantheon of colorfully garbed heroes. Well, two of these colorfully garbed heroes in particular actually, for two pretty distinct reasons.

Get by with a little help from my webs
I was introduced to Marvel — and as I mentioned before, to the comic medium itself — through one Peter Benjamin Parker, better known as The Amazing Spider-Man. Since picking up that aforementioned hardcover, I’ve followed the webhead’s adventures—sporadically at first, but with increasing regularity—for the past 24 years. (First one of you to make a crack about my age gets decked, I swear.)

A lot of people say that the appeal of Spider-Man is that, under that mask, he’s a regular guy with regular problems. I agree—but I’d take it a step further. Pete loves the Beastie Boys (respect to Adam Yauch). Dollars to doughnuts, he’s also a sci-fi, Monty Python, and Looney Tunes nerd. And, yeah, sometimes he’d rather be alone, but at the end of the day, he’s still someone you can count on.

I’m a Spidey fan, not because he faces the same crap as me, but because, when all that crap’s done, there’s no one I’d love to hang out with more than ol’ Peter Parker. I can’t tell you how often I’ve felt utterly miserable after a terrible day’s work, only to be cheered up by the latest issue of The Amazing Spider-Man.

Pete’s been through a lot over those 24 years, but the one thing that’s never changed is that he’s not just a fictional character to me; as corny as this sounds, he’s a friend. (First one of you to crack wise gets decked too.)

The real men without fear
The other guy who reaffirmed me as a Marvel fan was a blind lawyer named Matt Murdock, who spends his night jumping around Hell’s Kitchen’s rooftops as the costumed crusader Daredevil.

Well, OK… that’s not entirely accurate. It was more than just the character of Daredevil, you see. Unlike Spider-Man, I wasn’t initially drawn into the charming Mr. Murdock’s world because he felt like a friend. I actually started picking up the series when writer-director Kevin Smith took over the creative reigns with artists Joe Quesada and Jimmy Palmiotti.

Now, this was pretty new to me at the time. I’d been reading comics for about ten years and I’d never thought of this as a medium driven not just by these iconic heroes, but by the people behind them as well.

Since then, almost all of the different creative teams who’ve worked on Daredevil — from Brian Michael Bendis and Alex Maleev to Mark Waid and his rotating roster of artistic cohorts — have reinforced and nurtured that subtle shift in my thinking: that the creators are just as powerful as these creations.

Face front, true believer!
A lot of snooty types tend to scoff at Marvel and mainstream superhero fare in general. They say that the genre doesn’t stack up against other, supposed literary comic works. I, however, respectfully disagree. (Actually, I’d be slightly less respectful, but Corey asked me not to be such a potty mouth. Count yourselves lucky, snooty types.)

Marvel Comics have given me characters that continue to remain very dear to my heart and have also inadvertently imparted upon me a more enlightened mentality about creators that’s led me to an even greater world beyond the capes-and-tights set.

Wayne Rée’s been writing professionally for about ten years. He’s worked in everything from advertising to publishing, and was even part of the team that created Singapore’s very first tattoo magazine. He dabbles in screenwriting and photography, and travels way too much. And, yes, that is a Steve Ditko-illustrated Spider-Man cover tattooed on his right forearm.

WonderCon comes to LA (OK, Anaheim but close enough)

March 16-18

Next weekend, the 25th WonderCon, a comic book convention traditionally held in the San Francisco area since 1987, will be hosted in Anaheim, a city in Orange County just south of Los Angeles. For those that have always wanted to go to San Diego Comic-Con, North America’s largest comic book convention, this is your chance to get to a more accessible and manageable version of that show. No 3-hour drive, no instantly sold-out tickets, and just a generally easier vibe. Both shows are owned and run by the same company, so format-wise, you’re basically getting the next best thing with less stress. Registration is still available, and unlike with Comic-Con, onsite registration will be possible, meaning you can decide to go that day and drive on down.

Unfortunately, WonderCon’s move to the Anaheim Convention Center is probably only temporary. They lost their usual home at the Moscone Center due to planned renovations at the time.

So what can we expect to see at WonderCon? The programming schedule for Friday, Saturday and Sunday have been posted, and there is plenty to do whether you’re new to comics or a longtime fan. Or explore the floor.

Here are some recommended highlights from the program:

Friday

2:00-3:00 Quick Draw! — It’s another battle to the death with Sharpies at twenty paces! Three of the fastest cartoonists alive draw and duel in what is always a standing-room-only event at Comic-Con in San Diego. This time, we have Scott Shaw! (The Simpsons), Disney legend Floyd Norman, and a player to be named later, all sketching like mad on the command of Mark Evanier. If you’ve never seen one of these, you need to experience it! Room 204

3:30-4:30 comiXology Open Discussion: Everything Digital! — Digital comics are the hottest topic and fastest-growing segment of the comic industry — with comic fans, retailers, and publishers embracing this new distribution and retail model. From self-publishing to same-day-as-print sales, digital retailer storefronts, and more, comiXology is the undisputed leader in this, the digital charge. Join CEO and co-founder of comiXology David Steinberger along with guest panelists for an open discussion on everything digital. All topics are game! Room 203

5:30-6:30 CBLDF: History of Comic Censorship — Learn the shocking history of comics censorship and how even today comics and the people who make, sell, and read them are still threatened. Comic Book Legal Defense Fund executive director Charles Brownstein tells the sordid tale, from the public book burnings and Senate hearings that led to the Comics Code Authority in the 1950s through the attacks on retailers in the 1980s, artists in the 1990s, and readers today that the CBLDF is working to combat! Room 211

Saturday

11:00-12:00 Womanthology Get the story behind the hottest Kickstarter project of the year, a graphic novel produced entirely by the top women in the industry! Over 200 creators combined to create Womanthology,  and all profits go to the charities of GlobalGiving.org! Project mastermind Renae De Liz and a host of surprise creators offer sneak peeks, inside tips on how to break into comics, and more! Room 213

12:30-2:00 CBLDF Live Art Jam — Witness amazing live art created before your eyes by the industry’s greatest superstars! WonderCon special guests Jim Lee, Rebekah Isaacs, and Eric Powell plus special surprise guests will make original art on the big screen, giving you a one-of-a-kind glimpse of their creative process, and then a chance to bid to take their work home. The proceeds of this auction benefit Comic Book Legal Defense Fund, who protect the industry’s First Amendment rights. Stop by the CBLDF booth (417) for your bidder number, then come watch great art happen before your eyes at the CBLDF Live Art Jam! Room 203

3:00-4:00 Kids Can Draw Cartoons with Kristian Sather — Hey kids! Kristian Sather (Bonkers, Jetsons, kristiansather.blogspot.com) will demonstrate the techniques used in drawing funny cartoon characters. You will learn how to draw your own funny cartoon characters using basic geometric shapes. Join Kristian for this fun & informative session! Room 210

8:30-11:00 WonderCon Masquerade It’s Saturday night’s big event! Join the crowd and be enthralled with the parade of costumes and characters across the big WonderCon main stage. Ballroom, Third Level

Sunday

11:30-1:00 Secret Origin of Good Readers — Talking comic books, why we need them in our classrooms and libraries, and how to use them with Bill Morrison (The Simpsons, Bongo Comics), Steve Rotterdam (Bonfire Agency), Nancy Silberkleit (anti-bullying and literacy advocate), David Rojas (education consultant), and Mimi Cruz (Night Flight Comics). An overview of the comic book medium will include helping educators and librarians navigate the wonderful world of comic books, highlighting specific ways comic books and graphic novels can be used to engage a variety of learners while promoting reading and literacy. Educator comic book packages will be provided for attendees on a limited basis (or until supplies last) at the conclusion of this presentation. Free online 70-page The Secret Origin of Good Readers companion resource book [PDF] and other exciting materials at www.night-flight.com/secretorigin courtesy of XMission.com. Room 203

2:00-3:00 Stump Mark Waid — Superstar comics writer Mark Waid (Daredevil, Irredeemable, Kingdom Come, Spider-Man, Fantastic Four, and more) is joined by Jonah Weiland of ComicBookResources.com in a contest of wits! Drawing on questions submitted by CBR readers, and throwing in some of his own, Weiland will desperately try to “Stump Mark Waid” on a variety of comics trivia. Will the comics Internet prevail or will Mark Waid stand triumphant? Show up and find out! Room 203

3:00-4:00 Comics for Kids — Despite the fact that most of us fell in love with the comics medium when we were children, good comics for kids seem few and far between…or are they? Join moderator and APE Entertainment editor Aaron Sparrow, artist James Silvani (Darkwing Duck, Richie Rich), artist Amy Mebberson (The Muppet Show, Strawberry Shortcake, Toy Story), Shane Houghton (Reed Gunther, Casper Scare School), Archaia editor Paul Morrissey, Beanworld creator Larry Marder and more for a lively discussion on kids comics, their place in the industry, and how to break into the business! As a bonus, children attending the panel will be eligible to win comic books and sketches the artists will draw during the panel! Room 203

Year in Review: BOOM! takes some hits but doesn’t go out

This has been a year of challenging transition for the Los Angeles-based comic book and graphic novel publisher BOOM! Studios. As I mentioned last year around this time, popular comics writer Mark Waid had stepped away from his role as Chief Creative Officer of BOOM! (although he continues to write Irredeemable and Incorruptible, two very strong sellers) and acclaimed writer/cartoonist Roger Langridge had wrapped up his final work on the much-loved The Muppet Show: The Comic Book. Unfortunately that turned out to be just the beginning, but the publisher has shown persistence in keeping their foothold in the industry by releasing new properties with sufficient success to cover for the properties that were lost over the year.

Irredeemable Vol. 1 (one of BOOM!'s strongest selling graphic novels)

Last December, I thought the BOOM Kids! imprint still had a lot of life left in it. But the risk with licensed properties is the owner of the licensed properties may eventually choose to not renew contracts to keep new comics coming. That’s just what the Walt Disney Company did, which resulted in the all-ages line today being entirely altered from what it was a year ago. Over this year, what had been a growing line of Disney-related comics that, in addition to the Muppets, included classic characters like Mickey Mouse and Donald Duck, beloved Disney Afternoon characters like Darkwing Duck and the cast of DuckTales, and recent stars from Pixar movies like The Incredibles and Cars, trickled away as Disney shifted their comics publishing to Marvel Comics, which they had acquired in December 2009. (Concurrently, Marvel has been releasing magazine-style reprints of a number of these stories, and early next year plans to publish its first all-new Disney story since the acquisition [although that may be a story originally published in Italy that's simply never been published in English before].) The Pixar comics mostly ceased at the beginning of the year and the classic Disney material by July. The remaining Disney Afternoon material was allowed to wrap up throughout the Fall, with Darkwing Duck, one of the best-selling titles of the Disney material, concluding last month.

Meanwhile, in the publisher’s main line of comics, three other licensed comics that helped bring in sci-fi and horror readers concluded. Their 28 Days Later comic ran its course, ending with issue #24 (there are plans to revisit the world, although the third movie of the franchise 28 Months Later may be stuck in development). Farscape, based on the Sci-Fi Network show of the same name, wrapped up a few months later, with no apparent plans to continue. Do Androids Dream of Electric Sheep?, a faithful comics adaptation of Philip K. Dick’s short story of the same name, which served as the basis for the movie Blade Runner, also came to a close after a strong start in 2009. All three titles ended with estimated sales of 3,000-4,000 copies per issue among North American comic book stores, although they have had or are likely to have better cumulative sales over time in their collected forms as graphic novels.

Clive Barker's Hellraiser #1 (one of BOOM!'s strongest debuts this year)

As if all that wasn’t enough, a highly publicized launch of three super-hero comics somewhat sizzled out this year. The legendary Stan Lee, co-creator of many Marvel Comics characters from the 1960s, helped conceive of a trio of new titles written and illustrated by some acclaimed modern creators, but even the possibility of a new Marvel Universe couldn’t sustain the mini-line past a year. While all three titles, Soldier Zero, The Traveler and Starborn, did well initially at comic shops, sales drifted over the last 12 months. The last issues were released over the last month or so, with the material being used for a set of decent selling graphic novels.

When big names like Disney and Stan Lee don’t work out for whatever reason, it’s time to double down. And that’s just what BOOM! Studios has done this year, replacing outgoing properties with new material both familiar and brand new. They have released well-received comic books based on the new Planet of the Apes movie, a new Hellraiser comic, and an anticipated Steed and Mrs. Peel from the ’60s Avengers spy TV series by popular comics writer Grant Morrison. You’ll note in that Planet of the Apes link that they created a mini-site that includes web-comics and other material to help reach out to potential readers. That’s a new strategy they’ve been practicing well for several of their launches this year. Similar digital initiatives were done for the launches of Michael Moorcock’s Elric: The Balance Lost. They tested this idea by releasing a free PDF sample of Hellraiser through Wired.com. This savvy awareness of the online world is also being used to help out promising original comics that haven’t quite captured the best sales, as in the case of Dracula: The Company of Monsters, a horror/thriller of a modern corporation trying to control the legendary vampire. The 12 issues released so far are being serialized as a web-comic for free, and new content will eventually be added, with graphic novel collections in print to follow. It should be interesting to see if a traditional print comics publisher can succeed with a formula that works well for many original web-comics. (Avatar Press seemed to do well enough going this route with FreakAngels, running from 2008 to this past August, although it’s something they’ve yet to repeat, which might mean it wasn’t successful enough to try again.) In addition to the successful launches and web-initiatives, BOOM! Studios continues to keep their digital comics library robust. You can read most of their comics through comiXology (or through their mobile apps for iOS and Android devices).

First Peanuts graphic novel

BOOM! Studios also re-branded their kids line as kaboom! Studios, headlined by the first Peanuts graphic novel (based on the new animated special Happiness is a Warm Blanket, Charlie Brown) and a new Peanuts ongoing series. (While selling very well, new Peanuts material not from the hand of the late Charles M. Schulz hasn’t been universally accepted, as it was his wishes that no new comics be created after he died. However, he was specifically referring to the comic strip, and there is evidence of others working on Peanuts in comic books released in the 1960s. Regardless, since the Schulz Estate does not have majority ownership of Peanuts and the brand management firm Iconix does (80%/20% split), new comic books is what we get. However the comic strips appearing in newspapers today still consist entirely of rerun strips by Schulz.) kaboom! also brought Roger Langridge back to BOOM! with a new original comic called Snarked. While it lacks Muppets, it’s missing none of the humor and charm. There are also two new WordGirl graphic novels based on the PBS animated series.

It hasn’t all worked out (their Decision 2012 comics straw poll experiment fizzled out despite being a fun idea, and their promising BOOM! Town literary comics imprint with Denis Kitchen has yet to really kick in), but it’s worked out well enough for them to solidly maintain their position as the seventh largest North American comics publisher, bubbling just under 2% of the market. Considering the big changes they’ve been through and the economic tumult surrounding them, that’s no mean feat.

Comic Books Have Heart: Hero Initiative Raises Money for Creators in Need

You might not think it, but the comics community has a big heart. One great example is The Hero Initiative, a Los Angeles-based charity that raises money for creators who are in dire straits (not the band but the financial situation). Here’s a video I put together of a special event held at Meltdown Comics this past Saturday night.

For you savvy comics folks, that’s writer Mark Waid of Kingdom Come fame yelling out “you’ve made a powerless enemy”. He and producer Tom DeSanto were probably the most generous bidders. Mike Malve of Epic Digital Media was the winner of the Alex Ross cover in the video above. The entire night raised about $15,000 for The Hero Initiative.

Digital Comics Update: Dark Horse launches Digital, NBM goes interactive, Nook gets Graphicly app, Archie translates digital to Spanish

Comic books continue their evolution into digital comics, where the sequential art form is available on mobile devices like the iPad and Android, game systems like the PSP, and web browsers. Expanding in distribution, getting more competitive with prices, and experimenting with interactivity – these are all good signs that digital comics might be growing from infant to toddler.

After some delays, Dark Horse Comics will launch their anticipated Dark Horse Digital program later today. The system was built in-house and uses a web-based system supplemented by apps for the iPad, iPhone and iPod Touch. The comics will be priced starting at $1.49 $0.99 (versus competing apps that have comics starting at $1.99), and will be available in bundles as though you’re buying a full graphic novel collection. The app will be free and come loaded with the first issue of Hellboy: Seeds of Destruction by Mike Mignola and John Byrne. There will also be five free comics available: the first issues of Criminal Macabre by Steve Niles and Ben Templesmith, Joss Whedon‘s Fray, Mike Mignola’s Abe Sapien: The Drowning, Gerard Way‘s Umbrella Academy: Apocalypse Suite, and Mass Effect: Redemption. The app will have hundreds of other comics for download, including issues of Conan, Joss Whedon’s Serenity, Eric Powell‘s The Goon and more. An Android app will follow.

Meanwhile on the Nook Color, Barnes & Noble has launched a new app store which includes three graphic novel apps from Graphic.ly: Mouse Guard: Fall 1152 by David Petersen, Mark Millar and JG JonesWanted, and Mark Waid‘s Irredeemable. All of the apps have been specially optimized for the Nook Color e-reader, which uses Google’s Android platform. Graphicly also has digital comics from major comics publishers available on the iPad, iPhone/iPad Touch and Android, on the web, Adobe Air, and Google’s Chrome browser app.

Dinosaurs Across America (iPad screenshot)

NBM Publishing and their all-ages Papercutz imprint has teamed up with TWP Interactive to produce what they are billing as the first interactive graphic novel, Dinosaurs Across America by Phil Yeh. (It’s not the first, but it’s still cool.) Dinosaurs Across America was first published as a traditional graphic novel in print in 2007. It was named one of the best 25 graphic novels of the year by School Library Journal and has won acclaim for its ability to teach geography to children. The new interactive edition allows the reader to zoom in on individual states, learn fun facts and play with puzzles. The interactive version is now available for $9.99 as an app for iOS devices (iPad, iPhone, iPod Touch), and for $4.99 as an e-book on Koobits.

And finally, Archie Comics continues its aggressive pursuit of digital, launching Spanish language versions of some of their digital comics Monday. The comics are available on Archie Digital, as well as their iOS app for the iPad, iPhone and iPod Touch provided by iVerse, and the Sony PSP. An Android app is coming soon. Further translations into French and Hindi are planned as well.

Follow

Get every new post delivered to your Inbox.

Join 160 other followers