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Comics Surge Somewhat – But Will It Be Too Late, Will It Be Enough?

Mobs of people & comic books, reunited at last?
Fueled almost entirely by enthusiasm and public interest in DC Comics‘ bold New 52 initiative, the comic book industry is seeing what appears to be a mild turnaround from a 3-year sinking sales trend at local comic book stores. While pulling sales through comic shops into the black for the first time since 2008 is good news, it’s a modest victory that is already showing signs of diminishing returns in the long term. And what’s worse, it may be too little too late for people trying to make a living making comics.
The most halting example of this occurred late last week when a published comics artist posted a message to his personal Facebook page that many interpreted as a suicide note. Over the weekend, the comics community rallied to support him and arrange for help. This artist has provided artwork for the industry’s major publishers, Marvel Comics, DC Comics, Dark Horse Comics, and Image Comics, as both work-for-hire and producing creator-owned comics. But even with his resume, his calls for work were not being returned, his savings were on the verge of drying up, and desperation had sunk in. For most, creating comics is a lonely profession and few have the business acumen to market their creative talents. After working in the industry since the early ’90s, he seemed to think his career, the outlet for his great talent and passion, was over. Fortunately, he is now safe and getting some much needed support. But how many other stories like his are out there? And how many else are seeing their careers retract not because of lack of talent but because of a slowly vanishing market?
Writer Brian Wood is a critically acclaimed writer who has created memorable comics such as Demo, DMZ, Northlanders and more. On his Tumblr page, he recently spoke frankly about his career and the fluctuating state of the industry in the face of digital vs. print.
I’ve had series cancelled recently. I’ve had pitches rejected for financial reasons. I’ve seen my editors laid off. I’ve taken page rate cuts (a LOT of us have). My income from royalties have dropped. Most comic shops don’t carry my books. I have very good reasons to suspect my career in comics may be drastically reduced in the near future. Things just plain suck, but I’ve taken these hits, figuring that everyone else is having hard times too.
This isn’t limited to writers and artists, the two creative roles typically seen as the headlining positions in comics production. Comics would simply not be comics without inkers, colorists, and letterers to make the finishing touches of merging the writer’s script with the artist’s pencils. And yet, they too are seeing less and less opportunities. Gerry Alanguilan wrote and illustrated the graphic novel Elmer, but he first made a name for himself in the industry as an inker for superhero and adventure comics published by DC, Marvel and Image. He too is seeing job opportunities vanishing. He wrote the following on his blog:
It’s a hard hard business. There has been a seismic shift in the comics industry that occured over the last 10 years. On one hand one can point a finger at the dire state of world economy, but at the same time, one can definitely point a finger at developments in technology that has affected the art and craft of creating comics.
Although many in the chain of comic book creation are affected, it is comic book inkers and hand letterers that I think are being hit hardest. With the development of new ways of producing comics, companies are starting to use inkers and hand letterers less and less.
He also links to inker Joe Weems and artist Sean Gordon Murphy echoing these concerns with their own observations as professionals in the industry.
It’s not just members of the creative team. As Wood mentioned above, editors and other staff members have found themselves unemployed. Marvel Comics, which until DC’s surge in September has been the number one comics publisher in North America for at least the last decade or two, has recently been placed under strict new budget requirements that resulted in layoffs of editors, executives and other staff among other cut backs. New comic book series in the pipeline have been taken off the schedule and low-selling comics have been cancelled. The publisher allegedly intends to double-down on their big-ticket properties (Avengers, Spider-Man, X-Men) and simply publish more of the popular stuff instead of taking risks with new, unproven or inconsistent properties. Of course this means less available jobs.
Marvel is hardly the only publisher going through these kinds of changes. DC Comics made radical staff cuts and changes last year before storming the charts with the New 52. While multiple publishers have reported stronger sales since the New 52 launched in September, it was too late for some employees. Dark Horse was forced to lay off staff earlier this year due to struggling sales. Likewise, a number of comic book stores just haven’t seen enough improvements, such as Evermore Nevermore in Mesa, Arizona, which is closing after only 2 years due to the recession and not enough interest from the light downtown foot traffic.
The larger financial picture makes an immense challenge seem impossible. But until the industry makes a concerted joint effort in capturing new audiences with varied tastes, the bigger and bigger publishing stunts working within the same infrastructure will only go so far.
DC Comics and the Elusive Female Demographic
A controversy has been broiling in comics. When DC Comics announced their aggressive relaunch strategy, details were initially sparse but statements of looking for and expecting new readers were promising. Because comics needs new readers. But when the creative teams were announced, there was a decided lack of female creators and a curious dependence on creators that the publisher had relied on in the past with minimal influx of new readers.
Mainstream comics (which essentially refers to superhero comics from DC Comics and Marvel Comics) have been publishing comics primarily intended for the same insular group of readers for decades now, and finally that audience has dwindled away to a level where the publishers think maybe it’s time to somewhat kind of try to reach beyond that same audience. Multiple pundits and industry watchers have been calling for a more dramatic shift in publishing strategy for years. Comics’ most visible genre needs to be accessible and appealing to new audiences. You wouldn’t think this would require much convincing. New audiences = more money. But when large companies are given the options of safe, reliable income that is slowly shrinking vs. much more money with risks, they’ll always pick the safe option because corporate America is primarily driven by fear.
This isn’t to say that the faithful superhero comics fans can’t have their comics. Those comics should not be eliminated. They’re fun, they’re a great example of American myth building, and they have addictive pay-offs to loyalty. I still read them. Those comics should exist because there’s a built-in (albeit shrinking) audience ready to buy with a distribution network (comic book stores) structured for that specific audience. That network and that audience needs to be preserved.
But they should only be one aspect of a major publisher’s output, and they really shouldn’t be the dominant aspect when you see the ongoing sales trends. The primary concern, which should drive the dominant publishing strategy, should be new and/or casual readers, with the outcome that a percentage of those readers will transition into the addictive readers group. (They should also be distributed through other networks like bookstores and digital means, but that’s another topic.)
So, how do you get this new promised land of readers? Well, let’s look at the untapped demographics. We’ve got the white males 18-40 figured out. That primarily constitutes the addictive readers group. So good job, everyone. Check that one off the list. Let’s just check it again. Because seriously, we’ve been very thorough at targeting that demographic.
What’s an even larger demographic? How about over half of the world’s population? Yes, that demographic is out there! And it remains largely untapped in mainstream comics. That demographic is women! It’s not that there aren’t already female creators and readers of superhero comics. It’s not that there haven’t been superhero comics that reach out to women. There definitely are, but they are the exception to the rule, and they prove that there is a huge untapped sales potential.
So how do you create comics that bring in this amazingly large demographic ready to spend lots of money? The most common theory is that readers are attracted to characters that are relatable to them. People are drawn to characters that they can see themselves becoming or wish they could become. How do you have characters, either new or preexisting, that are relatable to women? The easiest way is to have another woman craft the stories (write and/or draw).
As much as we wish that everyone is the same, regardless of how they look and their genetic make-up, the world is an inconsistent place at times. People get treated differently. Groups of people get treated differently than other groups of people. Sometimes it’s really obvious, sometimes it’s very subtle, sometimes it’s imperceptible. But it all has an effect. Those experiences shape a person’s world view and it definitely shapes how they consume entertainment. I can be the most sensitive and empathic person on the planet, but I can never fully understand what living like a certain group of people day to day is like, just as other groups can’t understand what living like other groups is like. So again, the easiest way to create characters and stories that connect to a certain group you wish to attract is to employ people from that same group.
So now we come back to DC Comics and their New 52 publishing initiative. They reportedly went from having 12% of their creative teams comprising of women, down to just over 1%. For a publishing initiative intending to reach new audiences, that’s a very strange shift. You might say it’s contradictory. So people pointed this out. Some did so rather passionately because of their love for comics. People wrote online. And at this summer’s Comic-Con, people spoke up. Repeatedly. In response, DC Comics Co-Publisher Dan DiDio rather abrasively shot back with “Who should we have hired?” This, of course, just made it worse. Because when you have a Q&A portion of a panel, typically how it works is the audience provides the Q’s and the panelists provide the A’s. Making your audience uncomfortable, especially when that audience is the one you’re trying to convince to buy your products, is what you might call a bad PR move. In fact, it’s ridiculously irresponsible. And unsurprisingly, it just resulted in more attention on the issue and more heat on the publisher. Like here, here, here and here to name a few.
DC Comics finally relented when Co-Publishers DiDio and Jim Lee published “We Hear You” on their blog. Without acknowledging the embarrassing Comic-Con panels, the letter promised that female creators were in the pipeline for future projects. I suppose you could ask why female creators weren’t “good enough” to be part of the initial September launch, but at least they got the message. Finally.
And yet, I’m still seeing people online post how they don’t think people should be hired based on what they look like, they just want the best people for the job. What they don’t understand is that the uproar was never some affirmative action campaign. It was about making smart and reasonable choices to preserve and even grow comics, exactly what the New 52 was supposedly designed to be about. Because as explained above, the best people to write comics that will appeal to women will usually be women. This doesn’t eliminate male-targeted comics. And it doesn’t mean there won’t be crossover appeal because entertainment preferences aren’t strictly defined by gender alone. But it’s a no-brainer in courting a very powerful demographic that, make no mistake, comics needs.














